Entry tags:
Entry tags:
open season — golden peacock

OPEN SEASON

@idlemaiden
24 25/ female / m, f, * / 7 of Clubs ♣
Entry tags:
— peaock application v2
APPLICATION
NAME: Terra.
AGE: 30.
CONTACT: Journal DM,
timescars (although I am on a bit of a hiatus, folks are welcome to add me regardless), or Discord @ cardialloyed
CHARACTER(S): N/A.
INVITED BY: Taylor.
NAME: Hilda Goneril.
AGE: 24.
CANON: Fire Emblem: Three Houses.
CANON POINT: Crimson Flower Chapter 14 - The Master Tactician
CRAU: N/A.
OTHER: N/A.
SUITABILITY: Hilda is famously known for saying that no matter how someone dies, it's over, hence her mentality to enjoy life while she still can. I've only ever played a version of her during the Verdant Wind route which is a fulfilling character arc in and of itself, but I specifically chose to take her from Crimson Flower where she dies (or at the very least has strong reason to believe that she's dead) in order to really put some added pressure on her time here. Most of her storyline revolves a lot around what she perceives she's capable of versus what she's actually capable of doing but I'd like to see her tackle not only her guilt and perceived "failure" on the losing side of a war, but what possibilities she might have closed off to herself due to growing up in Fodlan and how that affects how she approaches the resort and Game 52.
HISTORY: Born the youngest and only daughter of House Goneril, Hilda's life and most things in it were destined to be handed to her on a silver platter. Hilda grew up spoiled and doted upon by everyone in her family and she truly never wanted for more. And the cherry on top of it all? In spite of the fact that she was born with the Crest of Goneril, nothing was expected of her because the Goddess had been so fortunate as to gift the first born son, her brother Holst, all the talent, strength, and competency in the world. For anyone else who aspired for more, that would have been the worst possible outcome, but for Hilda it was a fatal arrow dodged. The crux of Hilda's laziness has less to do with coddling and more to do with the fact that early on in life she had seen Holst fail at something and the subsequent disappointment from everyone around him that followed. Terrified of that happening to her, Hilda loudly resolved never to try again and shirk every responsibility and expectation that might even blink in her direction.
This is how we find her at the beginning of White Clouds: spoiled, lazy, and determined to have fun in the way that she dictates it. There's no interest in her to pursue anything academic and there's no passion for warfare despite being terrifyingly handy with an axe. Most of her energy is spent avoiding chores and pawning them off on others. That being said, she's looped into plenty of shenanigans along with the rest of the students during this very eventful year upon the arrival of Byleth who ends up picking the Black Eagles. This includes being involved in discovering more about the mysterious Fourth House - the Ashen Wolves - that operate and live out of the Abyss, a set of tunnels and structures beneath Garreg Mach. Hilda ends up recognizing an old friend of Holst's, Balthus, which makes them realize that they aren't enemies after all and results in them agreeing to assist the Wolves in protecting the Abyss from the recent attacks they've been experiencing.
Most of the Cindered Shadows DLC is focused around learning more about the Wolves, Byleth's parents, Jeralt and Sitri, trying to unearth why the Abyss has been targeted by thieves and mercenaries in the first place and finding out that the Church is hiding some terrible, awful secrets (surprise!). Eventually they'll learn that there's rumours of an extremely powerful artifact called the Chalice of Beginnings that supposedly has the power to resurrect the dead. Eventually it comes to light that it was Aelfric, a Cardinal tasked with looking after the Abyss who had been after the Chalice all along. He kidnaps the members of the Wolves who are all descendants of the Four Apostles who once upon a time tried to resurrect the Progenitor God; in order to complete the ritual, the blood of those descendants are required. Contrary to popular belief however, Aelfric is not trying to resurrect some dead god, but Byleth's mother, Sirti who he had been in love with before her passing 21 years ago. Needless to say it ends horrifically and we learn that Sitri had sacrificed herself so that Byleth may live.
While Hilda is not present for most of the following events due to her being unable to be recruited during this route, she likely would have heard talk of the major beats during White Clouds.
When news breaks out about a rebellion against the church lead by Lord Lonato, students from the Black Eagles house are sent to dispatch of them alongside the Knights of Seiros. Stopping the rebellion is what leads them to find a plot to target Rhea, the Archbishop. On the night of the Goddess' Rite of Rebirth, the Dark Knight makes his very first appearance in the Holy Mausoleum. Byleth's class is successfully able to send the Dark Knight running no thanks in part to Byleth discovering the Sword of the Creator, a Hero's Relic that had been placed in the Holy Mausoleum.
More news begins to emerge about the Relics from there on out. Byleth's class is sent to retrieve the Lance of Ruin, another Hero's Relic from a group of thieves led by Miklan, a disowned son of House Gautier and Sylvain's brother. The truth of the Relics begins to emerge. They're not only powerful weapons, but if someone who doesn't possess a Crest attempts to use one, they turn into a beast ultimately ending with them having to be killed. Hilda also comes into possession of a Hero's Relic passed down through her family: Freikugel, a powerful axe that can only be wielded by someone with the Crest of Goneril.
Rumours of a reaper appearing and kidnapping students at night begins to spread and culminates when Flayn and another student, Monica are taken. The students eventually manage to locate and rescue them from the Dark Knight and the Flame Emperor. In an effort to protect Flayn, she ends up joining Byleth's house. After saving them, Byleth's house is given orders to go to Remire Village and aid the villagers there. They're horrified to discover that the villagers have gone mad and are slaughtering one another - meaning that the only way to save them is to subdue them and spare those villagers that hadn't lost their minds. Not only do they have to deal with slaughtering innocent villages, the Dark Knight makes another appearance along with the reveal of the leader of the faction who turns out to be Tomas (aka: Solon), the librarian of Garreg Mach. The Flame Emperor also makes an appearance. It's reveled that while they're working with Solon, they hadn't dictated the attack on the village. They ask Byleth to join them to help achieve their goals but Byleth refuses.
Continuing along the same vein of the class of Garreg Mach 1180 don't get to have nice things, a ball comes to a less than joyful end with reports of Demonic Beasts near the chapel. To make matters worse, the beasts had been former Academy students that had been forcibly turned into Demoninc Beasts. Jeralt is unfortunately killed by Monica, one of the previously rescued students and is whisked away before Byleth can pursue them. Still in their grief, an opportunity emerges for Byleth to pursue Solon who's been hiding in a placed called the Sealed Forest. It turns out to be a trap set for Byleth. While they're able to break out of it, they're transformed and infused with the power of the Goddess, Sothis.
At the request of Rhea, Byleth sits on the throne inside of the Holy Tomb where the Flame Emperor appears to steal the Crest Stones. This is where it's revealed that Edelgard is actually the Flame Emperor. This interaction ultimately results in Byleth siding with Edelgard and the Black Eagles over Rhea and the Church after information about them comes to light. All of this culminates with the Black Eagles leading an attack on Garreg Mach where she is ultimately successful in driving Rhea and the Knights of Seiros out of the monastery. Before Rhea escapes however, she turns into The Immaculate One (aka a giant dragon) collapsing part of the monastery on Byleth.
Hilda's part in Crimson Flower is a short one. Since Hilda is one of the only units from the Golden Deer that can't be recruited, we can assume that she stayed by Claude's side from the beginning of the war to when we last see her. After the Black Eagles Strike Force manage to secure Myrddin, they turn their gaze towards the Alliance. By taking the Alliance who acts as a neutral ground of sorts between Pro-Church and Pro-Empire factions, they'd be able to start turning the tide of the war in the Empire's favour. When the battle descends on Derdriu and is inevitably taken during this route, Hilda is there standing by Claude until the end.
ABILITIES:
SAMPLES:
OOC
NAME: Terra.
AGE: 30.
CONTACT: Journal DM,
CHARACTER(S): N/A.
INVITED BY: Taylor.
IC
NAME: Hilda Goneril.
AGE: 24.
CANON: Fire Emblem: Three Houses.
CANON POINT: Crimson Flower Chapter 14 - The Master Tactician
CRAU: N/A.
OTHER: N/A.
SUITABILITY: Hilda is famously known for saying that no matter how someone dies, it's over, hence her mentality to enjoy life while she still can. I've only ever played a version of her during the Verdant Wind route which is a fulfilling character arc in and of itself, but I specifically chose to take her from Crimson Flower where she dies (or at the very least has strong reason to believe that she's dead) in order to really put some added pressure on her time here. Most of her storyline revolves a lot around what she perceives she's capable of versus what she's actually capable of doing but I'd like to see her tackle not only her guilt and perceived "failure" on the losing side of a war, but what possibilities she might have closed off to herself due to growing up in Fodlan and how that affects how she approaches the resort and Game 52.
HISTORY: Born the youngest and only daughter of House Goneril, Hilda's life and most things in it were destined to be handed to her on a silver platter. Hilda grew up spoiled and doted upon by everyone in her family and she truly never wanted for more. And the cherry on top of it all? In spite of the fact that she was born with the Crest of Goneril, nothing was expected of her because the Goddess had been so fortunate as to gift the first born son, her brother Holst, all the talent, strength, and competency in the world. For anyone else who aspired for more, that would have been the worst possible outcome, but for Hilda it was a fatal arrow dodged. The crux of Hilda's laziness has less to do with coddling and more to do with the fact that early on in life she had seen Holst fail at something and the subsequent disappointment from everyone around him that followed. Terrified of that happening to her, Hilda loudly resolved never to try again and shirk every responsibility and expectation that might even blink in her direction.
This is how we find her at the beginning of White Clouds: spoiled, lazy, and determined to have fun in the way that she dictates it. There's no interest in her to pursue anything academic and there's no passion for warfare despite being terrifyingly handy with an axe. Most of her energy is spent avoiding chores and pawning them off on others. That being said, she's looped into plenty of shenanigans along with the rest of the students during this very eventful year upon the arrival of Byleth who ends up picking the Black Eagles. This includes being involved in discovering more about the mysterious Fourth House - the Ashen Wolves - that operate and live out of the Abyss, a set of tunnels and structures beneath Garreg Mach. Hilda ends up recognizing an old friend of Holst's, Balthus, which makes them realize that they aren't enemies after all and results in them agreeing to assist the Wolves in protecting the Abyss from the recent attacks they've been experiencing.
Most of the Cindered Shadows DLC is focused around learning more about the Wolves, Byleth's parents, Jeralt and Sitri, trying to unearth why the Abyss has been targeted by thieves and mercenaries in the first place and finding out that the Church is hiding some terrible, awful secrets (surprise!). Eventually they'll learn that there's rumours of an extremely powerful artifact called the Chalice of Beginnings that supposedly has the power to resurrect the dead. Eventually it comes to light that it was Aelfric, a Cardinal tasked with looking after the Abyss who had been after the Chalice all along. He kidnaps the members of the Wolves who are all descendants of the Four Apostles who once upon a time tried to resurrect the Progenitor God; in order to complete the ritual, the blood of those descendants are required. Contrary to popular belief however, Aelfric is not trying to resurrect some dead god, but Byleth's mother, Sirti who he had been in love with before her passing 21 years ago. Needless to say it ends horrifically and we learn that Sitri had sacrificed herself so that Byleth may live.
While Hilda is not present for most of the following events due to her being unable to be recruited during this route, she likely would have heard talk of the major beats during White Clouds.
When news breaks out about a rebellion against the church lead by Lord Lonato, students from the Black Eagles house are sent to dispatch of them alongside the Knights of Seiros. Stopping the rebellion is what leads them to find a plot to target Rhea, the Archbishop. On the night of the Goddess' Rite of Rebirth, the Dark Knight makes his very first appearance in the Holy Mausoleum. Byleth's class is successfully able to send the Dark Knight running no thanks in part to Byleth discovering the Sword of the Creator, a Hero's Relic that had been placed in the Holy Mausoleum.
More news begins to emerge about the Relics from there on out. Byleth's class is sent to retrieve the Lance of Ruin, another Hero's Relic from a group of thieves led by Miklan, a disowned son of House Gautier and Sylvain's brother. The truth of the Relics begins to emerge. They're not only powerful weapons, but if someone who doesn't possess a Crest attempts to use one, they turn into a beast ultimately ending with them having to be killed. Hilda also comes into possession of a Hero's Relic passed down through her family: Freikugel, a powerful axe that can only be wielded by someone with the Crest of Goneril.
Rumours of a reaper appearing and kidnapping students at night begins to spread and culminates when Flayn and another student, Monica are taken. The students eventually manage to locate and rescue them from the Dark Knight and the Flame Emperor. In an effort to protect Flayn, she ends up joining Byleth's house. After saving them, Byleth's house is given orders to go to Remire Village and aid the villagers there. They're horrified to discover that the villagers have gone mad and are slaughtering one another - meaning that the only way to save them is to subdue them and spare those villagers that hadn't lost their minds. Not only do they have to deal with slaughtering innocent villages, the Dark Knight makes another appearance along with the reveal of the leader of the faction who turns out to be Tomas (aka: Solon), the librarian of Garreg Mach. The Flame Emperor also makes an appearance. It's reveled that while they're working with Solon, they hadn't dictated the attack on the village. They ask Byleth to join them to help achieve their goals but Byleth refuses.
Continuing along the same vein of the class of Garreg Mach 1180 don't get to have nice things, a ball comes to a less than joyful end with reports of Demonic Beasts near the chapel. To make matters worse, the beasts had been former Academy students that had been forcibly turned into Demoninc Beasts. Jeralt is unfortunately killed by Monica, one of the previously rescued students and is whisked away before Byleth can pursue them. Still in their grief, an opportunity emerges for Byleth to pursue Solon who's been hiding in a placed called the Sealed Forest. It turns out to be a trap set for Byleth. While they're able to break out of it, they're transformed and infused with the power of the Goddess, Sothis.
At the request of Rhea, Byleth sits on the throne inside of the Holy Tomb where the Flame Emperor appears to steal the Crest Stones. This is where it's revealed that Edelgard is actually the Flame Emperor. This interaction ultimately results in Byleth siding with Edelgard and the Black Eagles over Rhea and the Church after information about them comes to light. All of this culminates with the Black Eagles leading an attack on Garreg Mach where she is ultimately successful in driving Rhea and the Knights of Seiros out of the monastery. Before Rhea escapes however, she turns into The Immaculate One (aka a giant dragon) collapsing part of the monastery on Byleth.
Hilda's part in Crimson Flower is a short one. Since Hilda is one of the only units from the Golden Deer that can't be recruited, we can assume that she stayed by Claude's side from the beginning of the war to when we last see her. After the Black Eagles Strike Force manage to secure Myrddin, they turn their gaze towards the Alliance. By taking the Alliance who acts as a neutral ground of sorts between Pro-Church and Pro-Empire factions, they'd be able to start turning the tide of the war in the Empire's favour. When the battle descends on Derdriu and is inevitably taken during this route, Hilda is there standing by Claude until the end.
ABILITIES:
- COMBAT | Hilda is a force of nature and a terror with an axe (mastery; she grew up learning how to use axes because they were House Goneril's weapon of choice) or lance in her hands furthered by her time at Garreg Mach and under Byleth's tutelage. She'll be joining the game as a wyvern rider which means she'll be skilled in combat with lances, axes, and adept with swords and at handling winged mounts.
- MAGIC | Hilda was never the most diligent student and magic was definitely not her forte. She learned the bare minimum to pass as her time as a student, but she's forgotten most of them or they've fallen out of use. Using magic takes a lot out of Hilda so she isn't quick on the uptake to use it. Faith magic in the Fire Emblem universe is most aligned with healing yourself or an ally. It isn't something that will fix a person fully or bring them back to life, but it would be enough to stabilize them until proper medical attention could be given. Hilda knows:
- Heal (Basic light magic, lightly heals an adjacent ally and cannot be used from a distance) and
- Thunder (A moderately ranged spell. Deals thunder damage to one opponent)
- MINOR CREST OF GONERIL | In Fódlan, crests are believed to have been a blessing from the Goddess, bestowing powers to those that hold them like enhanced magic or strength. More info for FE3H crests can be found here. Mechanically, Hilda's crest sometimes allows combat arts to prevent enemy counterattacks. This will help her sense particular movements of any enemies she can see, but is by no means a guarantee that she'll dodge them successfully every time.
- POLITICALLY SAVVY | Being born and raised in a noble household and later on taking part of war tables, Hilda knows the in's and out's of dealing with high society and politicians fairly well. She doesn't like doing it, but she's got the gift of gab, powers of observation and her looks on her side to aid her when those situations do arise.
- DIY QUEEN | Hilda loves all the finer things in life that sparkle and shine and she's pretty good at making them too. She's creative and has an eye for fashion that she puts to good use when it comes to any of the creative pursuits that strike her. We see her make a necklace out of resin for Raphael's sister, Byleth is able to pick up an incomplete hair accessory of hers, and if she has her end card with Setheth, she's the one responsible for illustrating his children's books. Some people are blessed with a green thumb but Hilda is blessed with uncanny ability to be good at most artistic or creative things she tries after the first go around.
- LAZY | The life of House Goneril's youngest daughter is a charmed one. Thanks to her noble upbringing, there was little that Hilda wanted or needed thanks to a plethora of servants, a doting brother and a loving family. She so rarely ever needed to lift a finger and very few people expected anything from her so she never bothered to rise to the occasion. Why do that when the world could be delivered to her on a silver platter after all? There are plenty of social supports where we see Hilda trying to dodge any unncessary effort or work, and she has no problem trying to lie about her "delicate" body or faking an illness to beg out of training. There's more to this laziness of course. Most of her laziness stems from the belief that if she tries, she'll fail whatever she's been tasked with or somehow manage to disappoint those around her. With that said, she isn't keen to do many chores even if it means cleaning her own room. After all work and chores means less time to do as she pleases so she can live her one and only life to its fullest.
- MANIPULATIVE | What better way to feed her laziness than by getting others to do things for her? While Hilda doesn't outright say that she's manipulative, the way she goes about getting others to do things for her however roundabout is very much that - especially pre-timeskip. There's plenty of evidence to show this like in her supports like in her C and B support with Sylvain when he ends up returning her books for her because she makes it seem like she isn't able to herself. It becomes evident after the fact that the reason she didn't want to return them wasn't because she couldn't it was because the books were late and she didn't want to face the consequences of it. She has little qualms about putting on a show of being hapless and helpless if it means that someone will come to her aid and do the chore or the work that she's trying to avoid for her and even goes as far to admit to Ignatz that she likes delegating tasks as much as she possibly can. Her motivations aren't necessarily ill-intentioned. Rather, her tactics are just a way of being able to do the things she likes whether that's napping or making accessories.
- SELFISH | To some degree it's difficult to escape a spoiled, pampered life and not come out a little bit selfish. Hilda's selfishness is far less about profits however and more to do with her time and those around her. Early on pre-timeskip, there's a conversation between herself and Byleth where she claims that she doesn't understand why anyone would risk their life for another - even if it were a friend. She could care less for money or possessions because she's never really been driven by needing to have those things thanks to her upbringing. Rather, it's the time left that she perceives she has on Fodlan that is the main driving force behind her selfishness.
- LOYAL | Hilda is infamously known for saying, "I don't understand why anyone would want to risk their life for someone else. To me, it's more important to enjoy life. We only live once, after all." While I think she genuinely means this, over the course of the game we see that Hilda isn't just the selfish, spoiled nobleman's daughter that she paints herself to be. She cares deeply for her friends and is always looking out for them in small, Hilda-esque ways. What starts out as her trying to get Annette to help her clean her room ends with her coaxing the Blue Lion into taking a nap with her after the fact because she notices how hard Annette works. Finally, Hilda realizes that there is something to risk her life for and that's for her loved ones. During the Crimson Flower route specifically, Hilda is the only character from the Deer that can't be recruited and the only time the player runs into her again is in Derdriu. Her loyalty to Claude keeps her staying where she is until the very end.
- CHARMING | Another way to look at Hilda's manipulative mannerisms is that she can be incredibly charming. In the same conversation with Ignatz, she's quick to add that the help she does get from people never goes without thanks or praise. While she may use her wiles to get her way, it's always quickly followed by gratitude. We can surmise that she's got plenty of friends regardless of the house or where allegiances lie thanks to the number of supports she has and the comment that she makes to Byleth: "Oh, I know! I'll let you join me for dinner in the city! Everyone would be jealous, you know. They'd all love to spend time with me."
- PERCEPTIVE | As airheaded as she may come across Hilda is shown to be more perceptive than meets the eye. Despite not being the head of a household, Hilda was still privy to plenty of ongoings in Goneril. With it being the border between Fodlan and Almyra, she learned arguably more by observing her family, the soldiers, and their people than she did during her schooling. Not that she used that to help out her father and Holst all the time, or often, but the art of watching and learning how to read others certainly came in handy when it came to fulfilling her own whims and worming out of chores she didn't want to do. It's a skill that became more useful as she grew older. For example, as the Relics were being uncovered during White Clouds she's one of the few characters to notice that there's something off about them - namely that they seem to breathe.
- Clubs would be my first choice for Hilda. Despite her insistence that she's a delicate flower and that she has nothing of real substance between those ears of hers, there's a lot more internal dialogue and themes of insecurity when it comes to her abilities that we have to assume happen during the game. There's clues and allusions here and there because Hilda has no problem admitting that she doesn't try because she doesn't want to disappoint anybody but we don't really dig much deeper into it. I think it would be interesting to explore those challenging inner thoughts, especially given her canon point from CF where she believes to have essentially done the thing that she fears most: failing someone incredibly important to her.
- Hearts is the most obvious choice for her considering how much she tends to lead her with heart instead of her head. She's probably one of the friendliest characters amongst the FE3H cast, especially during White Clouds and she has no problem expressing her emotions (for the most part). She feels deeply as is evidenced during the Verdant Wind route after the fight in Gronder Field; upon witnessing Dimitri's death she bursts into tears both in shock and in grief of seeing someone that she knew dying in such a violent way. Hearts would be an appropriate choice for her because it would just continue to layer on top of all the emotions that she already feels.
SAMPLES:
- Thread one
- Thread two (slowly getting to nsfw!), but here is an alt spicy sample if that's not enough.
- Thread three